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Conqueror Tank
UNI ConquerorTank Portrait
Statistics
Class: Vehicle
Units: 1
Defense: Heavy Armour
Sight: 30
Health: 250
Mobility:  ?
Damage: 80-140,60-80
Range:  ?
Costs: Gold = 7,500

Gems = 900

Abilities
Weapon Anti-Armour/Concussive
1st ability Cannon Shot
2nd ability HE Rounds

The Conqueror Tanks are a series of heavy tanks developed as a successor to the KV-series by the Soviet Union. The heavy tank was designed with thick armor to counter the European 88 mm guns, and carried twin main guns that were capable of defeating the German Heavy and Siege Tanks. It was mainly a breakthrough tank, firing a heavy high-explosive shell that was useful against entrenchments and bunkers. The Conqueror was put into service as a spearhead in the Battle of Vilnius by the Red Army in the late stages of the European War.

Armed with Twin 100 mm guns and 120mm of advanced armor, the Conqueror Tank was the first Soviet response to the super heavy siege tanks of the European Alliance. European grenadier and Heavy tank units had considerable difficulty with the Conqueror when it was encountered due to its thick armor, which shrugged off hits from European infantry anti-tank weapons such as the armor penetration grenades and even the United Republic bazooka. Even the 90 mm AP shell fired by the main gun of Heavy Tank could not penetrate the frontal armor of the Conqueror at normal battle ranges.

The true strength of the Conqueror tank lies in its twin linked main cannons. This allows the crew of the conqueror tank to attack two targets in a very short amount of time or focus its entire firepower on a single target and reduce it to shouldering scrap. A favorite tactic of Conqueror tank crews is to fire one of the cannons and then aim and fire the other while the first is being re-armed. It proved frighteningly effective in the late stages of the war.

No skins.

The Conqueror Tank can be considered as the basic 4E anti-vehicular tank in a way similar to how the Republic has the Sherman and the Alliance the Churchill. The Conqueror tank may do smaller amounts of damage compared to the Sherman or the Churchill, but it is fast and has one of the best vehicular secondary abilities to match.

The secondary weapon is concussive, thus allowing to be effective against all ground targets. It can fire at two targets, allowing the player to either use both shots at one target or fire at two separate targets. To top it off, units hit by the Conqueror Tank's secondary attack are suppressed for the turn, practically shutting down fast capture units such as Cossacks or Mounties.

Although the Conqueror Tank is not as cheap and fast as the BA-10, its versatility should give the player a solid alternative for a starting loadout for PVP assaults.


Special Abilities

1. Weapon: [ RPG shot]: Launches a missile

Type: Targeted Attack

Damage: Medium

Range: short

2. Weapon: [Immobilise]:  : Immobilises an enemy unit with a targeted shot

Type: Targeted attack

Damage: Light

Range: Short

Special: Vehicles are immobilized for 2 turns

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